32 lines
901 B
C#
32 lines
901 B
C#
// Copyright 2022 (c) Microsoft. All rights reserved.
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using UnrealBuildTool;
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public class VisualStudioBlueprintDebuggerHelper: ModuleRules
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{
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public VisualStudioBlueprintDebuggerHelper(ReadOnlyTargetRules Target) : base(Target)
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{
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OptimizeCode = CodeOptimization.Never;
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PrivateDependencyModuleNames.AddRange(new string[] {
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"Core",
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"ApplicationCore",
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"AssetRegistry",
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"CoreUObject",
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"Engine",
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"Json",
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"JsonUtilities",
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"Kismet",
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"UnrealEd",
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"Slate",
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"SlateCore",
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"ToolMenus",
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"EditorSubsystem",
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"MainFrame",
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"BlueprintGraph",
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"VisualStudioDTE",
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"EditorStyle",
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"Projects"
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});
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}
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}
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