Files
ToonTanks/Plugins/VisualStudioTools/Scripts/Package-Plugin.ps1
2025-07-14 00:29:30 -04:00

43 lines
1.5 KiB
PowerShell

param(
[Parameter(Mandatory=$true)]
[string]
$EnginePath,
[Parameter(Mandatory=$true)]
[string]
$EngineVersion
)
function New-TemporaryDirectory {
$parent = [System.IO.Path]::GetTempPath()
$name = [System.IO.Path]::GetRandomFileName()
New-Item -ItemType Directory -Path (Join-Path $parent $name)
}
$PackagePath = New-TemporaryDirectory
& msbuild "-p:UnrealEngine=$EnginePath;OutputPath=$PackagePath;Versioned=true"
# Add EnabledByDefault property in the descriptor file
Write-Host "Patch plugin descriptor file"
$descriptor = "$PackagePath/VisualStudioTools.uplugin"
$a = Get-Content $descriptor | ConvertFrom-Json
$a | Add-Member -NotePropertyName EnabledByDefault -NotePropertyValue $true -ErrorAction Ignore
$a | ConvertTo-Json -depth 100 | Out-File $descriptor -Encoding utf8
Write-Host "Copy Config folder"
Copy-Item -Path Config -Destination $PackagePath/Config -Recurse
$PublishPath = "publish"
If(!(test-path -PathType Container $PublishPath))
{
New-Item -ItemType Directory -Path $PublishPath | Out-Null
}
Write-Host "Create ZIP package"
$tag = $EngineVersion.Replace(".", "")
$files = Get-ChildItem $PackagePath -Exclude @("Binaries", "Intermediate")
$zip = "$PublishPath/VisualStudioTools_v$($a.VersionName)_ue$tag.zip"
Compress-Archive -Path $files -DestinationPath "$PublishPath/VisualStudioTools_v$($a.VersionName)_ue$tag.zip" -CompressionLevel Fastest
Remove-Item $PackagePath -Force -Recurse
Write-Host "Done: $($zip | Resolve-Path)"