IntialCommit
This commit is contained in:
@@ -0,0 +1,46 @@
|
||||
From f7238064c8680f6392793eb664ee2c773daff594 Mon Sep 17 00:00:00 2001
|
||||
From: Oleksandr Kozlov <okozlov@microsoft.com>
|
||||
Date: Tue, 1 Apr 2025 15:22:14 +0200
|
||||
Subject: [PATCH] Support extra UBT args in UAT.BuildPlugin
|
||||
|
||||
Forwarding extra parameters to UBT to allow customizing the build of a plugin.
|
||||
Example: runuat.bat buildpluing -plugin=... -ubtargs="-LinkerArguments=\"/profile\""
|
||||
|
||||
---
|
||||
.../Scripts/BuildPluginCommand.Automation.cs | 13 +++++++++++++
|
||||
1 file changed, 13 insertions(+)
|
||||
|
||||
diff --git a/Engine/Source/Programs/AutomationTool/Scripts/BuildPluginCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/BuildPluginCommand.Automation.cs
|
||||
index 5a43dc0c4..aaf3f192f 100644
|
||||
--- a/Engine/Source/Programs/AutomationTool/Scripts/BuildPluginCommand.Automation.cs
|
||||
+++ b/Engine/Source/Programs/AutomationTool/Scripts/BuildPluginCommand.Automation.cs
|
||||
@@ -64,6 +64,9 @@ public sealed class BuildPlugin : BuildCommand
|
||||
// Option for verifying that all include directive s
|
||||
bool bStrictIncludes = ParseParam("StrictIncludes");
|
||||
|
||||
+ // Extra arguments forwarded to UBT
|
||||
+ string UBTArgs = ParseParamValue("ubtargs");
|
||||
+
|
||||
// Make sure the packaging directory is valid
|
||||
DirectoryReference PackageDir = new DirectoryReference(PackageParam);
|
||||
|
||||
@@ -126,6 +129,16 @@ public sealed class BuildPlugin : BuildCommand
|
||||
AdditionalArgs.Append(" -NoPCH -NoSharedPCH -DisableUnity");
|
||||
}
|
||||
|
||||
+ // Pass extra parameters to UBT
|
||||
+ if (string.IsNullOrEmpty(UBTArgs) == false)
|
||||
+ {
|
||||
+ Logger.LogInformation("Building with extra UBT parameters: {UBTArgs}", UBTArgs);
|
||||
+ string Arg = UBTArgs;
|
||||
+ Arg = Arg.TrimStart(new char[] { '\"' });
|
||||
+ Arg = Arg.TrimEnd(new char[] { '\"' });
|
||||
+ AdditionalArgs.Append(' ').Append(Arg);
|
||||
+ }
|
||||
+
|
||||
// check if any architectures were specified
|
||||
foreach (UnrealTargetPlatform Platform in UnrealTargetPlatform.GetValidPlatforms())
|
||||
{
|
||||
--
|
||||
2.49.0.windows.1
|
||||
|
||||
Reference in New Issue
Block a user