26 lines
879 B
JavaScript
26 lines
879 B
JavaScript
const { Events } = require('discord.js');
|
|
const { readDb } = require('../../backend/db.js');
|
|
|
|
module.exports = {
|
|
name: Events.GuildMemberAdd,
|
|
async execute(member) {
|
|
try {
|
|
const db = readDb();
|
|
const settings = db[`${member.guild.id}_welcome_leave`];
|
|
|
|
if (settings && settings.welcome && settings.welcome.enabled && settings.welcome.channel) {
|
|
const channel = member.guild.channels.cache.get(settings.welcome.channel);
|
|
if (channel) {
|
|
try {
|
|
const message = settings.welcome.message.replace('{user}', member.user.toString());
|
|
await channel.send(message);
|
|
} catch (error) {
|
|
console.error(`Could not send welcome message to channel ${settings.welcome.channel} in guild ${member.guild.id}:`, error);
|
|
}
|
|
}
|
|
}
|
|
} catch (error) {
|
|
console.error(`Error in guildMemberAdd event for guild ${member.guild.id}:`, error);
|
|
}
|
|
},
|
|
}; |