Files
ECS-FullStack/discord-bot/events/guildMemberAdd.js

26 lines
909 B
JavaScript

const { Events } = require('discord.js');
const { readDb } = require('../../backend/db.js');
module.exports = {
name: Events.GuildMemberAdd,
async execute(member) {
try {
const db = readDb();
const settings = db[member.guild.id];
if (settings && settings.welcomeEnabled && settings.welcomeChannel) {
const channel = member.guild.channels.cache.get(settings.welcomeChannel);
if (channel) {
try {
const message = (settings.welcomeMessage || 'Welcome {user} to {server}!').replace('{user}', member.user.toString()).replace('{server}', member.guild.name);
await channel.send(message);
} catch (error) {
console.error(`Could not send welcome message to channel ${settings.welcomeChannel} in guild ${member.guild.id}:`, error);
}
}
}
} catch (error) {
console.error(`Error in guildMemberAdd event for guild ${member.guild.id}:`, error);
}
},
};