const { Events } = require('discord.js'); const { readDb } = require('../../backend/db.js'); module.exports = { name: Events.GuildMemberAdd, async execute(member) { try { const db = readDb(); const settings = db[`${member.guild.id}_welcome_leave`]; if (settings && settings.welcome && settings.welcome.enabled && settings.welcome.channel) { const channel = member.guild.channels.cache.get(settings.welcome.channel); if (channel) { try { const message = settings.welcome.message.replace('{user}', member.user.toString()); await channel.send(message); } catch (error) { console.error(`Could not send welcome message to channel ${settings.welcome.channel} in guild ${member.guild.id}:`, error); } } } } catch (error) { console.error(`Error in guildMemberAdd event for guild ${member.guild.id}:`, error); } }, };