const { Events } = require('discord.js'); module.exports = { name: Events.GuildMemberRemove, async execute(member) { try { const api = require('../api'); // Get the welcome/leave settings from the API const welcomeLeaveSettings = await api.getWelcomeLeaveSettings(member.guild.id) || { leave: { enabled: false } }; const leave = welcomeLeaveSettings.leave; if (leave && leave.enabled && leave.channel) { const channel = member.guild.channels.cache.get(leave.channel); if (channel) { try { const message = (leave.message || '{user} has left the server.').replace('{user}', member.user.toString()); await channel.send(message); } catch (error) { console.error(`Could not send leave message to channel ${leave.channel} in guild ${member.guild.id}:`, error); } } } } catch (error) { console.error(`Error in guildMemberRemove event for guild ${member.guild.id}:`, error); } } };