added welcome-leave commands and updated activitytypes

This commit is contained in:
2025-10-03 18:00:47 -04:00
parent 9bc7a5e6b8
commit 524a6cc633
11 changed files with 258 additions and 30 deletions

View File

@@ -0,0 +1,63 @@
const { SlashCommandBuilder } = require('discord.js');
const { readDb, writeDb } = require('../../backend/db.js');
module.exports = {
name: 'config-leave',
description: 'Configure the leave message for this server.',
enabled: true,
builder: new SlashCommandBuilder()
.setName('config-leave')
.setDescription('Configure the leave message for this server.')
.addSubcommand(subcommand =>
subcommand
.setName('set-channel')
.setDescription('Set the channel for leave messages.')
.addChannelOption(option =>
option.setName('channel')
.setDescription('The channel to send leave messages to.')
.setRequired(true)
)
)
.addSubcommand(subcommand =>
subcommand
.setName('set-message')
.setDescription('Set the leave message.')
.addStringOption(option =>
option.setName('message')
.setDescription('The leave message. Use {user} for username and {server} for server name.')
.setRequired(true)
)
)
.addSubcommand(subcommand =>
subcommand
.setName('disable')
.setDescription('Disable leave messages.')
),
async execute(interaction) {
const db = readDb();
const guildId = interaction.guildId;
const subcommand = interaction.options.getSubcommand();
if (!db[guildId]) {
db[guildId] = {};
}
if (subcommand === 'set-channel') {
const channel = interaction.options.getChannel('channel');
db[guildId].leaveChannel = channel.id;
db[guildId].leaveEnabled = true;
writeDb(db);
await interaction.reply(`Leave channel set to ${channel}.`);
} else if (subcommand === 'set-message') {
const message = interaction.options.getString('message');
db[guildId].leaveMessage = message;
db[guildId].leaveEnabled = true;
writeDb(db);
await interaction.reply(`Leave message set to: "${message}"`);
} else if (subcommand === 'disable') {
db[guildId].leaveEnabled = false;
writeDb(db);
await interaction.reply('Leave messages disabled.');
}
},
};

View File

@@ -3,6 +3,7 @@ const { readDb } = require('../../backend/db.js');
module.exports = {
name: 'ping',
description: 'Replies with Pong!',
enabled: true,
execute(interaction) {
const db = readDb();
const settings = db[interaction.guildId] || { pingCommand: false };

View File

@@ -0,0 +1,63 @@
const { SlashCommandBuilder } = require('discord.js');
const { readDb, writeDb } = require('../../backend/db.js');
module.exports = {
name: 'config-welcome',
description: 'Configure the welcome message for this server.',
enabled: true,
builder: new SlashCommandBuilder()
.setName('config-welcome')
.setDescription('Configure the welcome message for this server.')
.addSubcommand(subcommand =>
subcommand
.setName('set-channel')
.setDescription('Set the channel for welcome messages.')
.addChannelOption(option =>
option.setName('channel')
.setDescription('The channel to send welcome messages to.')
.setRequired(true)
)
)
.addSubcommand(subcommand =>
subcommand
.setName('set-message')
.setDescription('Set the welcome message.')
.addStringOption(option =>
option.setName('message')
.setDescription('The welcome message. Use {user} for username mention and {server} for server name.')
.setRequired(true)
)
)
.addSubcommand(subcommand =>
subcommand
.setName('disable')
.setDescription('Disable welcome messages.')
),
async execute(interaction) {
const db = readDb();
const guildId = interaction.guildId;
const subcommand = interaction.options.getSubcommand();
if (!db[guildId]) {
db[guildId] = {};
}
if (subcommand === 'set-channel') {
const channel = interaction.options.getChannel('channel');
db[guildId].welcomeChannel = channel.id;
db[guildId].welcomeEnabled = true;
writeDb(db);
await interaction.reply(`Welcome channel set to ${channel}.`);
} else if (subcommand === 'set-message') {
const message = interaction.options.getString('message');
db[guildId].welcomeMessage = message;
db[guildId].welcomeEnabled = true;
writeDb(db);
await interaction.reply(`Welcome message set to: "${message}"`);
} else if (subcommand === 'disable') {
db[guildId].welcomeEnabled = false;
writeDb(db);
await interaction.reply('Welcome messages disabled.');
}
},
};

View File

@@ -0,0 +1,34 @@
const { SlashCommandBuilder } = require('discord.js');
const { readDb } = require('../../backend/db.js');
module.exports = {
name: 'view-welcome-leave',
description: 'View the current welcome and leave message configuration.',
enabled: true,
builder: new SlashCommandBuilder()
.setName('view-welcome-leave')
.setDescription('View the current welcome and leave message configuration.'),
async execute(interaction) {
const db = readDb();
const guildId = interaction.guildId;
const settings = db[guildId] || {};
const welcomeChannel = settings.welcomeChannel ? `<#${settings.welcomeChannel}>` : 'Not set';
const welcomeMessage = settings.welcomeMessage || 'Not set';
const welcomeEnabled = settings.welcomeEnabled ? 'Enabled' : 'Disabled';
const leaveChannel = settings.leaveChannel ? `<#${settings.leaveChannel}>` : 'Not set';
const leaveMessage = settings.leaveMessage || 'Not set';
const leaveEnabled = settings.leaveEnabled ? 'Enabled' : 'Disabled';
await interaction.reply(
`**Welcome Messages: ${welcomeEnabled}**
Channel: ${welcomeChannel}
Message: "${welcomeMessage}"
**Leave Messages: ${leaveEnabled}**
Channel: ${leaveChannel}
Message: "${leaveMessage}"`
);
},
};